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| http://www.xbox.com/en-US/press/0705/hal One thing they didn't mention was the 5 days and 40 GB of raw data I had to render out at least three separate times. Plus the tools I had to write to handle movies bigger than 2 GB. Random trivia for the hardcore: I rendered the movies at 1280x960, 30 fps. This is the best you will ever see Halo in motion. GO TO A LOEWS THEATRE NOW! SEE I, ROBOT! | ||||||||
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